alignFace(const std::vector< Point3d > &vertices) | openstudio::Transformation | static |
alignZPrime(const Vector3d &zPrime) | openstudio::Transformation | static |
eulerAngles() const | openstudio::Transformation | |
inverse() const | openstudio::Transformation | |
matrix() const | openstudio::Transformation | |
operator*(const Point3d &point) const | openstudio::Transformation | |
operator*(const Vector3d &vector) const | openstudio::Transformation | |
operator*(const BoundingBox &boundingBox) const | openstudio::Transformation | |
operator*(const Plane &plane) const | openstudio::Transformation | |
operator*(const std::vector< Point3d > &points) const | openstudio::Transformation | |
operator*(const std::vector< Vector3d > &vectors) const | openstudio::Transformation | |
operator*(const Transformation &other) const | openstudio::Transformation | |
rotation(const Vector3d &axis, double radians) | openstudio::Transformation | static |
rotation(const Point3d &origin, const Vector3d &axis, double radians) | openstudio::Transformation | static |
rotation(const EulerAngles &angles) | openstudio::Transformation | static |
rotationMatrix() const | openstudio::Transformation | |
Transformation() | openstudio::Transformation | |
Transformation(const Matrix &matrix) | openstudio::Transformation | |
Transformation(const Vector &vector) | openstudio::Transformation | |
Transformation(const Transformation &other) | openstudio::Transformation | |
translation(const Vector3d &translation) | openstudio::Transformation | static |
translation() const | openstudio::Transformation | |
vector() const | openstudio::Transformation | |