addToModel(const OSItemId &itemId) | openstudio::ModelObjectVectorController | inlineprotected |
attach(const model::ModelObject &modelObject) | openstudio::ModelObjectVectorController | virtual |
attachModel(const model::Model &model) | openstudio::ModelObjectVectorController | virtual |
attachOtherModelObject(const model::ModelObject &modelObject) | openstudio::ModelObjectVectorController | protected |
change() | openstudio::ModelObjectVectorController | protectedslot |
changeRelationship(int index, Handle newHandle, Handle oldHandle) | openstudio::ModelObjectVectorController | protectedslot |
dataChange() | openstudio::ModelObjectVectorController | protectedslot |
detach() | openstudio::ModelObjectVectorController | |
detachOtherModelObject(const model::ModelObject &modelObject) | openstudio::ModelObjectVectorController | protected |
detachOtherModelObjects() | openstudio::ModelObjectVectorController | protected |
drop(const OSItemId &itemId) | openstudio::OSVectorController | slot |
fromComponentLibrary(const OSItemId &itemId) const | openstudio::ModelObjectVectorController | protected |
fromModel(const OSItemId &itemId) const | openstudio::ModelObjectVectorController | protected |
getComponent(const OSItemId &itemId) const | openstudio::ModelObjectVectorController | protected |
getModelObject(const OSItemId &itemId) const | openstudio::ModelObjectVectorController | protected |
itemIds(const std::vector< OSItemId > &itemIds) | openstudio::OSVectorController | signal |
m_model | openstudio::ModelObjectVectorController | protected |
m_modelObject | openstudio::ModelObjectVectorController | protected |
m_otherModelObjects | openstudio::ModelObjectVectorController | protected |
makeNewItem() | openstudio::OSVectorController | slot |
makeVector() override | openstudio::SkylightConstructionVC | protectedvirtual |
objectAdded(std::shared_ptr< openstudio::detail::WorkspaceObject_Impl > impl, const openstudio::IddObjectType &iddObjectType, const openstudio::UUID &handle) | openstudio::ModelObjectVectorController | protectedslot |
objectRemoved(std::shared_ptr< openstudio::detail::WorkspaceObject_Impl > impl, const openstudio::IddObjectType &iddObjectType, const openstudio::UUID &handle) | openstudio::ModelObjectVectorController | protectedslot |
onChange(const openstudio::model::ModelObject &modelObject) | openstudio::ModelObjectVectorController | protectedvirtual |
onChangeRelationship(const model::ModelObject &modelObject, int index, Handle newHandle, Handle oldHandle) override | openstudio::SkylightConstructionVC | protectedvirtual |
openstudio::ModelObjectVectorController::onChangeRelationship(const openstudio::model::ModelObject &modelObject, int index, Handle newHandle, Handle oldHandle) | openstudio::ModelObjectVectorController | protectedvirtual |
onDataChange(const openstudio::model::ModelObject &modelObject) | openstudio::ModelObjectVectorController | protectedvirtual |
onDrop(const OSItemId &itemId) override | openstudio::SkylightConstructionVC | protectedvirtual |
onMakeNewItem() | openstudio::OSVectorController | protectedvirtual |
onObjectAdded(const openstudio::model::ModelObject &modelObject, const openstudio::IddObjectType &iddObjectType, const openstudio::UUID &handle) | openstudio::ModelObjectVectorController | protectedvirtual |
onObjectRemoved(const openstudio::model::ModelObject &modelObject, const openstudio::IddObjectType &iddObjectType, const openstudio::UUID &handle) | openstudio::ModelObjectVectorController | protectedvirtual |
onRemoveItem(OSItem *item) override | openstudio::SkylightConstructionVC | protectedvirtual |
onReplaceItem(OSItem *currentItem, const OSItemId &replacementItemId) override | openstudio::SkylightConstructionVC | protectedvirtual |
OSVectorController() | openstudio::OSVectorController | |
removeItem(OSItem *item) | openstudio::OSVectorController | slot |
replaceItem(OSItem *currentItem, const OSItemId &replacementItemId) | openstudio::OSVectorController | slot |
reportItems() | openstudio::OSVectorController | slot |
selectedItemId(const OSItemId &itemId) | openstudio::OSVectorController | signal |
~ModelObjectVectorController() | openstudio::ModelObjectVectorController | inlinevirtual |
~OSVectorController() | openstudio::OSVectorController | inlinevirtual |
~SkylightConstructionVC() | openstudio::SkylightConstructionVC | inlinevirtual |