#include "DefaultSubSurfaceConstructions.hpp"
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static IddObjectType | iddObjectType () |
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typedef std::vector < DefaultSubSurfaceConstructions > | DefaultSubSurfaceConstructionsVector |
typedef boost::optional < DefaultSubSurfaceConstructions > | OptionalDefaultSubSurfaceConstructions |
DefaultSubSurfaceConstructions is a ResourceObject that wraps the OpenStudio IDD object 'OS_DefaultSubSurfaceConstructions'.
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explicit |
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boost::optional<ConstructionBase> openstudio::model::DefaultSubSurfaceConstructions::doorConstruction | ( | ) | const |
boost::optional<ConstructionBase> openstudio::model::DefaultSubSurfaceConstructions::fixedWindowConstruction | ( | ) | const |
boost::optional<ConstructionBase> openstudio::model::DefaultSubSurfaceConstructions::glassDoorConstruction | ( | ) | const |
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static |
void openstudio::model::DefaultSubSurfaceConstructions::merge | ( | const DefaultSubSurfaceConstructions & | other | ) |
Merge this object with other one, keep fields from this object if set otherwise set to value from other.
boost::optional<ConstructionBase> openstudio::model::DefaultSubSurfaceConstructions::operableWindowConstruction | ( | ) | const |
boost::optional<ConstructionBase> openstudio::model::DefaultSubSurfaceConstructions::overheadDoorConstruction | ( | ) | const |
void openstudio::model::DefaultSubSurfaceConstructions::resetDoorConstruction | ( | ) |
void openstudio::model::DefaultSubSurfaceConstructions::resetFixedWindowConstruction | ( | ) |
void openstudio::model::DefaultSubSurfaceConstructions::resetGlassDoorConstruction | ( | ) |
void openstudio::model::DefaultSubSurfaceConstructions::resetOperableWindowConstruction | ( | ) |
void openstudio::model::DefaultSubSurfaceConstructions::resetOverheadDoorConstruction | ( | ) |
void openstudio::model::DefaultSubSurfaceConstructions::resetSkylightConstruction | ( | ) |
void openstudio::model::DefaultSubSurfaceConstructions::resetTubularDaylightDiffuserConstruction | ( | ) |
void openstudio::model::DefaultSubSurfaceConstructions::resetTubularDaylightDomeConstruction | ( | ) |
bool openstudio::model::DefaultSubSurfaceConstructions::setDoorConstruction | ( | const ConstructionBase & | construction | ) |
bool openstudio::model::DefaultSubSurfaceConstructions::setFixedWindowConstruction | ( | const ConstructionBase & | construction | ) |
bool openstudio::model::DefaultSubSurfaceConstructions::setGlassDoorConstruction | ( | const ConstructionBase & | construction | ) |
bool openstudio::model::DefaultSubSurfaceConstructions::setOperableWindowConstruction | ( | const ConstructionBase & | construction | ) |
bool openstudio::model::DefaultSubSurfaceConstructions::setOverheadDoorConstruction | ( | const ConstructionBase & | construction | ) |
bool openstudio::model::DefaultSubSurfaceConstructions::setSkylightConstruction | ( | const ConstructionBase & | construction | ) |
bool openstudio::model::DefaultSubSurfaceConstructions::setTubularDaylightDiffuserConstruction | ( | const ConstructionBase & | construction | ) |
bool openstudio::model::DefaultSubSurfaceConstructions::setTubularDaylightDomeConstruction | ( | const ConstructionBase & | construction | ) |
boost::optional<ConstructionBase> openstudio::model::DefaultSubSurfaceConstructions::skylightConstruction | ( | ) | const |
boost::optional<ConstructionBase> openstudio::model::DefaultSubSurfaceConstructions::tubularDaylightDiffuserConstruction | ( | ) | const |
boost::optional<ConstructionBase> openstudio::model::DefaultSubSurfaceConstructions::tubularDaylightDomeConstruction | ( | ) | const |
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related |
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