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openstudio::model::ShadowCalculation Class Reference

#include <ShadowCalculation.hpp>

+ Inheritance diagram for openstudio::model::ShadowCalculation:

Public Member Functions

virtual ~ShadowCalculation ()
 
Getters
std::string shadingCalculationMethod () const
 
std::string shadingCalculationUpdateFrequencyMethod () const
 
bool isShadingCalculationUpdateFrequencyMethodDefaulted () const
 
int shadingCalculationUpdateFrequency () const
 
bool isShadingCalculationUpdateFrequencyDefaulted () const
 
int maximumFiguresInShadowOverlapCalculations () const
 
bool isMaximumFiguresInShadowOverlapCalculationsDefaulted () const
 
std::string polygonClippingAlgorithm () const
 
int pixelCountingResolution () const
 
std::string skyDiffuseModelingAlgorithm () const
 
bool outputExternalShadingCalculationResults () const
 
bool disableSelfShadingWithinShadingZoneGroups () const
 
bool disableSelfShadingFromShadingZoneGroupstoOtherZones () const
 
unsigned int numberofShadingZoneGroups () const
 
std::vector< ThermalZonegetShadingZoneGroup (unsigned groupIndex) const
 
Setters
bool setShadingCalculationMethod (const std::string &shadingCalculationMethod)
 
bool setShadingCalculationUpdateFrequencyMethod (const std::string &shadingCalculationUpdateFrequencyMethod)
 
void resetShadingCalculationUpdateFrequencyMethod ()
 
bool setShadingCalculationUpdateFrequency (int shadingCalculationUpdateFrequency)
 
void resetShadingCalculationUpdateFrequency ()
 
bool setMaximumFiguresInShadowOverlapCalculations (int maximumFiguresInShadowOverlapCalculations)
 
void resetMaximumFiguresInShadowOverlapCalculations ()
 
bool setPolygonClippingAlgorithm (const std::string &polygonClippingAlgorithm)
 
void resetPolygonClippingAlgorithm ()
 
bool setPixelCountingResolution (int pixelCountingResolution)
 
bool setSkyDiffuseModelingAlgorithm (const std::string &skyDiffuseModelingAlgorithm)
 
void resetSkyDiffuseModelingAlgorithm ()
 
bool setOutputExternalShadingCalculationResults (bool outputExternalShadingCalculationResults)
 
bool setDisableSelfShadingWithinShadingZoneGroups (bool disableSelfShadingWithinShadingZoneGroups)
 
bool setDisableSelfShadingFromShadingZoneGroupstoOtherZones (bool disableSelfShadingFromShadingZoneGroupstoOtherZones)
 
bool addShadingZoneGroup (const std::vector< ThermalZone > &thermalZones)
 
bool removeShadingZoneGroup (unsigned groupIndex)
 
void removeAllShadingZoneGroups ()
 
- Public Member Functions inherited from openstudio::model::ModelObject
virtual ~ModelObject ()
 
ModelObject clone () const
 Creates a deep copy of this object, placing it in this object's model(). More...
 
ModelObject clone (Model model) const
 Creates a deep copy of this object, placing it in model. More...
 
Component createComponent () const
 Method for creating sharable Model snippets. More...
 
Model model () const
 Returns the Model that contains this object. More...
 
boost::optional< ParentObjectparent () const
 Return this object's parent in the hierarchy, if it has one. More...
 
std::vector< ResourceObjectresources () const
 Get the resources directly used by this ModelObject. More...
 
template<typename T >
std::vector< T > getModelObjectSources () const
 Get all objects of type T that point to this object. More...
 
template<typename T >
std::vector< T > getModelObjectSources (IddObjectType iddObjectType) const
 Get all objects of type T that point to this object. More...
 
template<typename T >
boost::optional< T > getModelObjectTarget (unsigned index) const
 Get the object of type T pointed to by this object from field index. More...
 
template<typename T >
std::vector< T > getModelObjectTargets () const
 Get all objects of type T to which this object points. More...
 
const std::vector< std::string > & outputVariableNames () const
 Get all output variables names that could be associated with this object. More...
 
std::vector< OutputVariableoutputVariables () const
 Get all output variables associated with this object, must run simulation to generate data. More...
 
boost::optional
< openstudio::TimeSeries > 
getData (const OutputVariable &variable, const std::string &envPeriod) const
 Get data associated with this output variable and this object. More...
 
std::vector< LifeCycleCostlifeCycleCosts () const
 Returns the list of all LifeCycleCosts that refer to this object. More...
 
std::vector< IdfObject > removeLifeCycleCosts ()
 Removes all LifeCycleCosts that refer to this object. More...
 
IddObjectType iddObjectType () const
 This is a virtual function that will tell you the type of iddObject you are dealing with. More...
 
AdditionalProperties additionalProperties () const
 Returns this object's additional properties, constructing a new object if necessary. More...
 
bool hasAdditionalProperties () const
 Returns true if this object has additional properties. More...
 
std::vector< IdfObject > removeAdditionalProperties ()
 Removes all additional properties that refer to this object. More...
 
bool setParent (ParentObject &newParent)
 set the parent, child may have to call non-const methods on the parent More...
 
bool operator< (const ModelObject &right) const
 
bool operator== (const ModelObject &other) const
 equality test More...
 
bool operator!= (const ModelObject &other) const
 inequality test More...
 
std::vector< ScheduleTypeKeygetScheduleTypeKeys (const Schedule &schedule) const
 Return the ScheduleTypeKeys indicating how schedule is used in this object. More...
 
boost::optional< double > getAutosizedValue (std::string valueName, std::string unitString) const
 Gets the autosized component value from the sql file. More...
 
virtual std::vector
< EMSActuatorNames
emsActuatorNames () const
 Return the names of the available ems actuators. More...
 
virtual std::vector< std::string > emsInternalVariableNames () const
 Return the names of the available ems internal variables. More...
 
boost::optional< ModelObjectconnectedObject (unsigned port) const
 
boost::optional< unsigned > connectedObjectPort (unsigned port) const
 

Static Public Member Functions

Static Methods
static IddObjectType iddObjectType ()
 
static std::vector< std::string > shadingCalculationMethodValues ()
 
static std::vector< std::string > validShadingCalculationMethodValues ()
 
static std::vector< std::string > shadingCalculationUpdateFrequencyMethodValues ()
 
static std::vector< std::string > validShadingCalculationUpdateFrequencyMethodValues ()
 
static std::vector< std::string > polygonClippingAlgorithmValues ()
 
static std::vector< std::string > validPolygonClippingAlgorithmValues ()
 
static std::vector< std::string > skyDiffuseModelingAlgorithmValues ()
 
static std::vector< std::string > validSkyDiffuseModelingAlgorithmValues ()
 

Protected Member Functions

Constructors and Destructors
 ShadowCalculation (const Model &model)
 Constructs a new ShadowCalculation object in the model. More...
 
- Protected Member Functions inherited from openstudio::model::ModelObject
 ModelObject (IddObjectType type, const Model &model, bool fastName=false)
 
 ModelObject (std::shared_ptr< detail::ModelObject_Impl > impl)
 

Related Functions

(Note that these are not member functions.)

typedef boost::optional
< ShadowCalculation
OptionalShadowCalculation
 

Additional Inherited Members

- Protected Types inherited from openstudio::model::ModelObject
typedef detail::ModelObject_Impl ImplType
 

Detailed Description

ShadowCalculation derives from ModelObject and is an interface to the OpenStudio IDD object named "ShadowCalculation".

ShadowCalculation defines how often shadowing calculations should be performed in EnergyPlus simulations as well as how many overlapping figures can be considered in a shadow calculation. ShadowCalculation does not have a public constructor because it is a unique ModelObject. To get the ShadowCalculation object for a Model or create one if it does not yet exist use model.getUniqueObject<ShadowCalculation>(). To get the ShadowCalculation object for a Model but not create one if it does not yet exist use model.getOptionalUniqueObject<ShadowCalculation>().

Constructor & Destructor Documentation

virtual openstudio::model::ShadowCalculation::~ShadowCalculation ( )
inlinevirtual
openstudio::model::ShadowCalculation::ShadowCalculation ( const Model model)
explicitprotected

Constructs a new ShadowCalculation object in the model.

Member Function Documentation

bool openstudio::model::ShadowCalculation::addShadingZoneGroup ( const std::vector< ThermalZone > &  thermalZones)
bool openstudio::model::ShadowCalculation::disableSelfShadingFromShadingZoneGroupstoOtherZones ( ) const
bool openstudio::model::ShadowCalculation::disableSelfShadingWithinShadingZoneGroups ( ) const
std::vector<ThermalZone> openstudio::model::ShadowCalculation::getShadingZoneGroup ( unsigned  groupIndex) const
static IddObjectType openstudio::model::ShadowCalculation::iddObjectType ( )
static
bool openstudio::model::ShadowCalculation::isMaximumFiguresInShadowOverlapCalculationsDefaulted ( ) const
bool openstudio::model::ShadowCalculation::isShadingCalculationUpdateFrequencyDefaulted ( ) const
bool openstudio::model::ShadowCalculation::isShadingCalculationUpdateFrequencyMethodDefaulted ( ) const
int openstudio::model::ShadowCalculation::maximumFiguresInShadowOverlapCalculations ( ) const
unsigned int openstudio::model::ShadowCalculation::numberofShadingZoneGroups ( ) const
bool openstudio::model::ShadowCalculation::outputExternalShadingCalculationResults ( ) const
int openstudio::model::ShadowCalculation::pixelCountingResolution ( ) const
std::string openstudio::model::ShadowCalculation::polygonClippingAlgorithm ( ) const
static std::vector<std::string> openstudio::model::ShadowCalculation::polygonClippingAlgorithmValues ( )
static
void openstudio::model::ShadowCalculation::removeAllShadingZoneGroups ( )
bool openstudio::model::ShadowCalculation::removeShadingZoneGroup ( unsigned  groupIndex)
void openstudio::model::ShadowCalculation::resetMaximumFiguresInShadowOverlapCalculations ( )
void openstudio::model::ShadowCalculation::resetPolygonClippingAlgorithm ( )
void openstudio::model::ShadowCalculation::resetShadingCalculationUpdateFrequency ( )
void openstudio::model::ShadowCalculation::resetShadingCalculationUpdateFrequencyMethod ( )
void openstudio::model::ShadowCalculation::resetSkyDiffuseModelingAlgorithm ( )
bool openstudio::model::ShadowCalculation::setDisableSelfShadingFromShadingZoneGroupstoOtherZones ( bool  disableSelfShadingFromShadingZoneGroupstoOtherZones)
bool openstudio::model::ShadowCalculation::setDisableSelfShadingWithinShadingZoneGroups ( bool  disableSelfShadingWithinShadingZoneGroups)
bool openstudio::model::ShadowCalculation::setMaximumFiguresInShadowOverlapCalculations ( int  maximumFiguresInShadowOverlapCalculations)
bool openstudio::model::ShadowCalculation::setOutputExternalShadingCalculationResults ( bool  outputExternalShadingCalculationResults)
bool openstudio::model::ShadowCalculation::setPixelCountingResolution ( int  pixelCountingResolution)
bool openstudio::model::ShadowCalculation::setPolygonClippingAlgorithm ( const std::string &  polygonClippingAlgorithm)
bool openstudio::model::ShadowCalculation::setShadingCalculationMethod ( const std::string &  shadingCalculationMethod)
bool openstudio::model::ShadowCalculation::setShadingCalculationUpdateFrequency ( int  shadingCalculationUpdateFrequency)
bool openstudio::model::ShadowCalculation::setShadingCalculationUpdateFrequencyMethod ( const std::string &  shadingCalculationUpdateFrequencyMethod)
bool openstudio::model::ShadowCalculation::setSkyDiffuseModelingAlgorithm ( const std::string &  skyDiffuseModelingAlgorithm)
std::string openstudio::model::ShadowCalculation::shadingCalculationMethod ( ) const
static std::vector<std::string> openstudio::model::ShadowCalculation::shadingCalculationMethodValues ( )
static
int openstudio::model::ShadowCalculation::shadingCalculationUpdateFrequency ( ) const
std::string openstudio::model::ShadowCalculation::shadingCalculationUpdateFrequencyMethod ( ) const
static std::vector<std::string> openstudio::model::ShadowCalculation::shadingCalculationUpdateFrequencyMethodValues ( )
static
std::string openstudio::model::ShadowCalculation::skyDiffuseModelingAlgorithm ( ) const
static std::vector<std::string> openstudio::model::ShadowCalculation::skyDiffuseModelingAlgorithmValues ( )
static
static std::vector<std::string> openstudio::model::ShadowCalculation::validPolygonClippingAlgorithmValues ( )
static
static std::vector<std::string> openstudio::model::ShadowCalculation::validShadingCalculationMethodValues ( )
static
static std::vector<std::string> openstudio::model::ShadowCalculation::validShadingCalculationUpdateFrequencyMethodValues ( )
static
static std::vector<std::string> openstudio::model::ShadowCalculation::validSkyDiffuseModelingAlgorithmValues ( )
static

Friends And Related Function Documentation

typedef boost::optional<ShadowCalculation> OptionalShadowCalculation
related