#include <ThreeJS.hpp>
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| unsigned | ambient () const |
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| unsigned | color () const |
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| unsigned | emissive () const |
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| std::string | name () const |
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| double | opacity () const |
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| unsigned | shininess () const |
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| unsigned | side () const |
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| unsigned | specular () const |
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| | ThreeMaterial (const std::string &uuid, const std::string &name, const ::std::string &type, unsigned color, unsigned ambient, unsigned emissive, unsigned specular, unsigned shininess, double opacity, bool transparent, bool wireframe, unsigned side) |
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| bool | transparent () const |
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| std::string | type () const |
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| std::string | uuid () const |
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| bool | wireframe () const |
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ThreeMaterial defines a rendering material.
◆ ThreeMaterial()
| openstudio::ThreeMaterial::ThreeMaterial |
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const std::string & | uuid, |
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const std::string & | name, |
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const ::std::string & | type, |
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unsigned | color, |
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unsigned | ambient, |
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unsigned | emissive, |
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unsigned | specular, |
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unsigned | shininess, |
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double | opacity, |
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bool | transparent, |
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bool | wireframe, |
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unsigned | side ) |
◆ ambient()
| unsigned openstudio::ThreeMaterial::ambient |
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const |
◆ color()
| unsigned openstudio::ThreeMaterial::color |
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const |
◆ emissive()
| unsigned openstudio::ThreeMaterial::emissive |
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const |
◆ name()
| std::string openstudio::ThreeMaterial::name |
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const |
◆ opacity()
| double openstudio::ThreeMaterial::opacity |
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const |
◆ shininess()
| unsigned openstudio::ThreeMaterial::shininess |
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const |
◆ side()
| unsigned openstudio::ThreeMaterial::side |
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const |
◆ specular()
| unsigned openstudio::ThreeMaterial::specular |
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const |
◆ transparent()
| bool openstudio::ThreeMaterial::transparent |
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const |
◆ type()
| std::string openstudio::ThreeMaterial::type |
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const |
◆ uuid()
| std::string openstudio::ThreeMaterial::uuid |
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const |
◆ wireframe()
| bool openstudio::ThreeMaterial::wireframe |
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const |