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openstudio::model::ShadingControl Class Reference

#include <ShadingControl.hpp>

+ Inheritance diagram for openstudio::model::ShadingControl:

Public Member Functions

Constructors and Destructors
 ShadingControl (const Construction &construction)
 Create a ShadingControl object which references the passed in construction for the shaded state. More...
 
 ShadingControl (const ShadingMaterial &shadingMaterial)
 Create a ShadingControl object which references the passed in material for the shading layer. More...
 
virtual ~ShadingControl ()
 
Getters
std::string shadingType () const
 
boost::optional< Constructionconstruction () const
 
boost::optional< ShadingMaterialshadingMaterial () const
 
std::string shadingControlType () const
 
bool isShadingControlTypeDefaulted () const
 
boost::optional< Scheduleschedule () const
 
boost::optional< double > setpoint () const
 
bool isSetpointDefaulted () const
 
bool glareControlIsActive () const
 
std::string typeofSlatAngleControlforBlinds () const
 
bool isTypeofSlatAngleControlforBlindsDefaulted () const
 
boost::optional< ScheduleslatAngleSchedule () const
 
boost::optional< double > setpoint2 () const
 
std::string multipleSurfaceControlType () const
 
Setters
bool setShadingType (const std::string &shadingType)
 Sets the shading type field. More...
 
bool setShadingControlType (const std::string &shadingControlType)
 
void resetShadingControlType ()
 
bool setSchedule (const Schedule &schedule)
 
void resetSchedule ()
 
bool setSetpoint (double setpoint)
 
void resetSetpoint ()
 
bool setGlareControlIsActive (bool glareControlIsActive)
 
void resetGlareControlIsActive ()
 
bool setTypeofSlatAngleControlforBlinds (const std::string &typeofSlatAngleControlforBlinds)
 
void resetTypeofSlatAngleControlforBlinds ()
 
bool setSlatAngleSchedule (const Schedule &slatAngleSchedule)
 
void resetSlatAngleSchedule ()
 
bool setSetpoint2 (double setpoint2)
 
bool setMultipleSurfaceControlType (const std::string &multipleSurfaceControlType)
 
Other
bool isControlTypeValueNeedingSetpoint1 ()
 
bool isControlTypeValueNeedingSetpoint2 ()
 
bool isControlTypeValueAllowingSchedule ()
 
bool isControlTypeValueRequiringSchedule ()
 
bool isTypeValueAllowingSlatAngleControl ()
 
std::vector< SubSurfacesubSurfaces () const
 
unsigned int numberofSubSurfaces () const
 
boost::optional< unsigned > subSurfaceIndex (const SubSurface &subSurface) const
 
bool addSubSurface (const SubSurface &subSurface)
 
bool addSubSurface (const SubSurface &subSurface, unsigned index)
 
bool setSubSurfaceIndex (const SubSurface &subSurface, unsigned index)
 
bool removeSubSurface (const SubSurface &subSurface)
 
bool removeSubSurface (unsigned index)
 
bool addSubSurfaces (const std::vector< SubSurface > &subSurfaces)
 Does not clear any subSurfaces already added, just calls calls addSubSurface for each It will return the global status, but will continue trying if there are problems (eg: if you make or a vector that has a subSurface from another model, the valid subSurfaces will be added indeed, but it'll eventually return false) More...
 
bool setSubSurfaces (const std::vector< SubSurface > &subSurfaces)
 
void removeAllSubSurfaces ()
 
- Public Member Functions inherited from openstudio::model::ResourceObject
unsigned directUseCount (bool excludeChildren=false) const
 Returns the number of objects that use this resource directly. More...
 
unsigned nonResourceObjectUseCount (bool excludeChildren=false) const
 Returns the number of non-ResourceObjects that use this resource either directly or indirectly. More...
 
virtual ~ResourceObject ()
 
- Public Member Functions inherited from openstudio::model::ParentObject
std::vector< IddObjectType > allowableChildTypes () const
 Returns a vector of allowable children types. More...
 
std::vector< ModelObjectchildren () const
 Return direct child objects in the Model. More...
 
virtual ~ParentObject ()
 
- Public Member Functions inherited from openstudio::model::ModelObject
virtual ~ModelObject ()
 
ModelObject clone () const
 Creates a deep copy of this object, placing it in this object's model(). More...
 
ModelObject clone (Model model) const
 Creates a deep copy of this object, placing it in model. More...
 
Component createComponent () const
 Method for creating sharable Model snippets. More...
 
Model model () const
 Returns the Model that contains this object. More...
 
boost::optional< ParentObjectparent () const
 Return this object's parent in the hierarchy, if it has one. More...
 
std::vector< ResourceObjectresources () const
 Get the resources directly used by this ModelObject. More...
 
template<typename T >
std::vector< T > getModelObjectSources () const
 Get all objects of type T that point to this object. More...
 
template<typename T >
std::vector< T > getModelObjectSources (IddObjectType iddObjectType) const
 Get all objects of type T that point to this object. More...
 
template<typename T >
boost::optional< T > getModelObjectTarget (unsigned index) const
 Get the object of type T pointed to by this object from field index. More...
 
template<typename T >
std::vector< T > getModelObjectTargets () const
 Get all objects of type T to which this object points. More...
 
const std::vector< std::string > & outputVariableNames () const
 Get all output variables names that could be associated with this object. More...
 
std::vector< OutputVariableoutputVariables () const
 Get all output variables associated with this object, must run simulation to generate data. More...
 
boost::optional
< openstudio::TimeSeries > 
getData (const OutputVariable &variable, const std::string &envPeriod) const
 Get data associated with this output variable and this object. More...
 
std::vector< LifeCycleCostlifeCycleCosts () const
 Returns the list of all LifeCycleCosts that refer to this object. More...
 
std::vector< IdfObject > removeLifeCycleCosts ()
 Removes all LifeCycleCosts that refer to this object. More...
 
IddObjectType iddObjectType () const
 This is a virtual function that will tell you the type of iddObject you are dealing with. More...
 
AdditionalProperties additionalProperties () const
 Returns this object's additional properties, constructing a new object if necessary. More...
 
bool hasAdditionalProperties () const
 Returns true if this object has additional properties. More...
 
std::vector< IdfObject > removeAdditionalProperties ()
 Removes all additional properties that refer to this object. More...
 
boost::optional< std::string > cadObjectId () const
 
bool setCADObjectId (const std::string &cadObjectId)
 
boost::optional< std::string > gbXMLId () const
 
bool setGBXMLId (const std::string &gbXMLId)
 
boost::optional< std::string > displayName () const
 
bool setDisplayName (const std::string &displayName)
 
bool setParent (ParentObject &newParent)
 set the parent, child may have to call non-const methods on the parent More...
 
bool operator< (const ModelObject &right) const
 
bool operator== (const ModelObject &other) const
 equality test More...
 
bool operator!= (const ModelObject &other) const
 inequality test More...
 
std::vector< ScheduleTypeKeygetScheduleTypeKeys (const Schedule &schedule) const
 Return the ScheduleTypeKeys indicating how schedule is used in this object. More...
 
boost::optional< double > getAutosizedValue (std::string valueName, std::string unitString) const
 Gets the autosized component value from the sql file. More...
 
virtual std::vector
< EMSActuatorNames
emsActuatorNames () const
 Return the names of the available ems actuators. More...
 
virtual std::vector< std::string > emsInternalVariableNames () const
 Return the names of the available ems internal variables. More...
 
boost::optional< ModelObjectconnectedObject (unsigned port) const
 
boost::optional< unsigned > connectedObjectPort (unsigned port) const
 

Static Public Member Functions

static IddObjectType iddObjectType ()
 
static std::vector< std::string > multipleSurfaceControlTypeValues ()
 
static std::vector< std::string > shadingControlTypeValues ()
 
static std::vector< std::string > shadingTypeValues ()
 
static std::vector< std::string > typeofSlatAngleControlforBlindsValues ()
 

Related Functions

(Note that these are not member functions.)

typedef boost::optional
< ShadingControl
OptionalShadingControl
 
typedef std::vector
< ShadingControl
ShadingControlVector
 

Additional Inherited Members

- Protected Types inherited from openstudio::model::ModelObject
typedef detail::ModelObject_Impl ImplType
 
- Protected Member Functions inherited from openstudio::model::ResourceObject
 ResourceObject (IddObjectType type, const Model &model)
 Constructs a new PlanarSurface object in the model. More...
 
- Protected Member Functions inherited from openstudio::model::ParentObject
 ParentObject (IddObjectType type, const Model &model)
 Constructs a new ParentObject object in the model. More...
 
- Protected Member Functions inherited from openstudio::model::ModelObject
 ModelObject (IddObjectType type, const Model &model, bool fastName=false)
 
 ModelObject (std::shared_ptr< detail::ModelObject_Impl > impl)
 

Detailed Description

ShadingControl is a ResourceObject that wraps the OpenStudio IDD object 'OS:ShadingControl'.

Constructor & Destructor Documentation

openstudio::model::ShadingControl::ShadingControl ( const Construction construction)
explicit

Create a ShadingControl object which references the passed in construction for the shaded state.

This constructor should be used to model switchable glazing only at this time, other configurations will not be supported by the Radiance ForwardTranslator. Note that changes to the construction made after this constructor will not be reflected in this ShadingControl object. If changes to the construction are made a new ShadingControl object should be constructed.

openstudio::model::ShadingControl::ShadingControl ( const ShadingMaterial shadingMaterial)
explicit

Create a ShadingControl object which references the passed in material for the shading layer.

This constructor is preferred for all configurations other than switchable glazing.

virtual openstudio::model::ShadingControl::~ShadingControl ( )
inlinevirtual

Member Function Documentation

bool openstudio::model::ShadingControl::addSubSurface ( const SubSurface subSurface)
bool openstudio::model::ShadingControl::addSubSurface ( const SubSurface subSurface,
unsigned  index 
)
bool openstudio::model::ShadingControl::addSubSurfaces ( const std::vector< SubSurface > &  subSurfaces)

Does not clear any subSurfaces already added, just calls calls addSubSurface for each It will return the global status, but will continue trying if there are problems (eg: if you make or a vector that has a subSurface from another model, the valid subSurfaces will be added indeed, but it'll eventually return false)

boost::optional<Construction> openstudio::model::ShadingControl::construction ( ) const
bool openstudio::model::ShadingControl::glareControlIsActive ( ) const
static IddObjectType openstudio::model::ShadingControl::iddObjectType ( )
static
bool openstudio::model::ShadingControl::isControlTypeValueAllowingSchedule ( )
bool openstudio::model::ShadingControl::isControlTypeValueNeedingSetpoint1 ( )
bool openstudio::model::ShadingControl::isControlTypeValueNeedingSetpoint2 ( )
bool openstudio::model::ShadingControl::isControlTypeValueRequiringSchedule ( )
bool openstudio::model::ShadingControl::isSetpointDefaulted ( ) const
bool openstudio::model::ShadingControl::isShadingControlTypeDefaulted ( ) const
bool openstudio::model::ShadingControl::isTypeofSlatAngleControlforBlindsDefaulted ( ) const
bool openstudio::model::ShadingControl::isTypeValueAllowingSlatAngleControl ( )
std::string openstudio::model::ShadingControl::multipleSurfaceControlType ( ) const
static std::vector<std::string> openstudio::model::ShadingControl::multipleSurfaceControlTypeValues ( )
static
unsigned int openstudio::model::ShadingControl::numberofSubSurfaces ( ) const
void openstudio::model::ShadingControl::removeAllSubSurfaces ( )
bool openstudio::model::ShadingControl::removeSubSurface ( const SubSurface subSurface)
bool openstudio::model::ShadingControl::removeSubSurface ( unsigned  index)
void openstudio::model::ShadingControl::resetGlareControlIsActive ( )
void openstudio::model::ShadingControl::resetSchedule ( )
void openstudio::model::ShadingControl::resetSetpoint ( )
void openstudio::model::ShadingControl::resetShadingControlType ( )
void openstudio::model::ShadingControl::resetSlatAngleSchedule ( )
void openstudio::model::ShadingControl::resetTypeofSlatAngleControlforBlinds ( )
boost::optional<Schedule> openstudio::model::ShadingControl::schedule ( ) const
bool openstudio::model::ShadingControl::setGlareControlIsActive ( bool  glareControlIsActive)
bool openstudio::model::ShadingControl::setMultipleSurfaceControlType ( const std::string &  multipleSurfaceControlType)
boost::optional<double> openstudio::model::ShadingControl::setpoint ( ) const
boost::optional<double> openstudio::model::ShadingControl::setpoint2 ( ) const
bool openstudio::model::ShadingControl::setSchedule ( const Schedule schedule)
bool openstudio::model::ShadingControl::setSetpoint ( double  setpoint)
bool openstudio::model::ShadingControl::setSetpoint2 ( double  setpoint2)
bool openstudio::model::ShadingControl::setShadingControlType ( const std::string &  shadingControlType)
bool openstudio::model::ShadingControl::setShadingType ( const std::string &  shadingType)

Sets the shading type field.

There is no error checking to ensure that shadingType is correct given the shaded construction or shading material.

bool openstudio::model::ShadingControl::setSlatAngleSchedule ( const Schedule slatAngleSchedule)
bool openstudio::model::ShadingControl::setSubSurfaceIndex ( const SubSurface subSurface,
unsigned  index 
)
bool openstudio::model::ShadingControl::setSubSurfaces ( const std::vector< SubSurface > &  subSurfaces)
bool openstudio::model::ShadingControl::setTypeofSlatAngleControlforBlinds ( const std::string &  typeofSlatAngleControlforBlinds)
std::string openstudio::model::ShadingControl::shadingControlType ( ) const
static std::vector<std::string> openstudio::model::ShadingControl::shadingControlTypeValues ( )
static
boost::optional<ShadingMaterial> openstudio::model::ShadingControl::shadingMaterial ( ) const
std::string openstudio::model::ShadingControl::shadingType ( ) const
static std::vector<std::string> openstudio::model::ShadingControl::shadingTypeValues ( )
static
boost::optional<Schedule> openstudio::model::ShadingControl::slatAngleSchedule ( ) const
boost::optional<unsigned> openstudio::model::ShadingControl::subSurfaceIndex ( const SubSurface subSurface) const
std::vector<SubSurface> openstudio::model::ShadingControl::subSurfaces ( ) const
std::string openstudio::model::ShadingControl::typeofSlatAngleControlforBlinds ( ) const
static std::vector<std::string> openstudio::model::ShadingControl::typeofSlatAngleControlforBlindsValues ( )
static

Friends And Related Function Documentation

typedef boost::optional<ShadingControl> OptionalShadingControl
related
typedef std::vector<ShadingControl> ShadingControlVector
related