#include <ThreeJS.hpp>
Public Member Functions | |
std::vector< ThreeSceneChild > | children () const |
std::vector< double > | matrix () const |
ThreeSceneObject (const std::string &uuid, const std::vector< ThreeSceneChild > &children) | |
std::string | type () const |
std::string | uuid () const |
ThreeSceneObject is the root object in a ThreeScene.
openstudio::ThreeSceneObject::ThreeSceneObject | ( | const std::string & | uuid, |
const std::vector< ThreeSceneChild > & | children | ||
) |
std::vector<ThreeSceneChild> openstudio::ThreeSceneObject::children | ( | ) | const |
std::vector<double> openstudio::ThreeSceneObject::matrix | ( | ) | const |
std::string openstudio::ThreeSceneObject::type | ( | ) | const |
std::string openstudio::ThreeSceneObject::uuid | ( | ) | const |