#include <ThreeJS.hpp>
openstudio::ThreeSceneChild::ThreeSceneChild |
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const std::string & |
uuid, |
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const std::string & |
name, |
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const std::string & |
type, |
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const std::string & |
geometryId, |
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const std::string & |
materialId, |
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const ThreeUserData & |
userData |
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) |
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std::string openstudio::ThreeSceneChild::geometry |
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const |
std::string openstudio::ThreeSceneChild::material |
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const |
std::vector<double> openstudio::ThreeSceneChild::matrix |
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const |
std::string openstudio::ThreeSceneChild::name |
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const |
std::string openstudio::ThreeSceneChild::type |
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const |
std::string openstudio::ThreeSceneChild::uuid |
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const |