#include <ThreeJS.hpp>
Public Member Functions | |
bool | airWall () const |
std::string | boundaryMaterialName () const |
std::string | buildingStoryHandle () const |
std::string | buildingStoryMaterialName () const |
std::string | buildingStoryName () const |
BuildingStory name if any. More... | |
std::string | buildingUnitHandle () const |
std::string | buildingUnitMaterialName () const |
std::string | buildingUnitName () const |
BuildingUnit name if any. More... | |
bool | coincidentWithOutsideObject () const |
std::string | constructionHandle () const |
std::string | constructionMaterialName () const |
std::string | constructionName () const |
Construction name if any. More... | |
std::string | constructionSetHandle () const |
std::string | constructionSetMaterialName () const |
std::string | constructionSetName () const |
ConstructionSet name if any. More... | |
std::string | handle () const |
double | illuminanceSetpoint () const |
std::string | name () const |
std::string | outsideBoundaryCondition () const |
std::string | outsideBoundaryConditionObjectHandle () const |
std::string | outsideBoundaryConditionObjectName () const |
void | setAirWall (bool b) |
void | setBoundaryMaterialName (const std::string &s) |
void | setBuildingStoryHandle (const std::string &s) |
void | setBuildingStoryMaterialName (const std::string &s) |
void | setBuildingStoryName (const std::string &s) |
void | setBuildingUnitHandle (const std::string &s) |
void | setBuildingUnitMaterialName (const std::string &s) |
void | setBuildingUnitName (const std::string &s) |
void | setCoincidentWithOutsideObject (bool b) |
void | setConstructionHandle (const std::string &s) |
void | setConstructionMaterialName (const std::string &s) |
void | setConstructionName (const std::string &s) |
void | setConstructionSetHandle (const std::string &s) |
void | setConstructionSetMaterialName (const std::string &s) |
void | setConstructionSetName (const std::string &s) |
void | setHandle (const std::string &s) |
void | setIlluminanceSetpoint (double d) |
void | setName (const std::string &s) |
void | setOutsideBoundaryCondition (const std::string &s) |
void | setOutsideBoundaryConditionObjectHandle (const std::string &s) |
void | setOutsideBoundaryConditionObjectName (const std::string &s) |
void | setShadingHandle (const std::string &s) |
void | setShadingName (const std::string &s) |
void | setSpaceHandle (const std::string &s) |
void | setSpaceName (const std::string &s) |
void | setSpaceTypeHandle (const std::string &s) |
void | setSpaceTypeMaterialName (const std::string &s) |
void | setSpaceTypeName (const std::string &s) |
void | setSubSurfaceHandle (const std::string &s) |
void | setSubSurfaceName (const std::string &s) |
void | setSunExposure (const std::string &s) |
void | setSurfaceHandle (const std::string &s) |
void | setSurfaceName (const std::string &s) |
void | setSurfaceType (const std::string &s) |
void | setSurfaceTypeMaterialName (const std::string &s) |
void | setThermalZoneHandle (const std::string &s) |
void | setThermalZoneMaterialName (const std::string &s) |
void | setThermalZoneName (const std::string &s) |
void | setWindExposure (const std::string &s) |
std::string | shadingHandle () const |
std::string | shadingName () const |
Parent shading name if any. More... | |
std::string | spaceHandle () const |
std::string | spaceName () const |
Parent spaces name if any. More... | |
std::string | spaceTypeHandle () const |
std::string | spaceTypeMaterialName () const |
std::string | spaceTypeName () const |
SpaceType name if any. More... | |
std::string | subSurfaceHandle () const |
std::string | subSurfaceName () const |
Parent sub surface name if any. More... | |
std::string | sunExposure () const |
std::string | surfaceHandle () const |
std::string | surfaceName () const |
Parent surface name if any. More... | |
std::string | surfaceType () const |
surfaceType is overloaded as a more general type: Surfaces {"Wall", "Floor", "RoofCeiling"} SubSurfaces {"FixedWindow", "OperableWindow", "GlassDoor", "Skylight", "TubularDaylightDome", "TubularDaylightDiffuser", "Door", "OverheadDoor"} ShadingSurfaces {"SiteShading", "BuildingShading", "SpaceShading"} InteriorPartitionSurfaces {"InteriorPartitionSurface"} DaylightingControl {"DaylightingControl"} More... | |
std::string | surfaceTypeMaterialName () const |
std::string | thermalZoneHandle () const |
std::string | thermalZoneMaterialName () const |
std::string | thermalZoneName () const |
ThermalZone name if any. More... | |
ThreeUserData () | |
std::string | windExposure () const |
ThreeUserData decorates a ThreeSceneChild with additional information.
openstudio::ThreeUserData::ThreeUserData | ( | ) |
bool openstudio::ThreeUserData::airWall | ( | ) | const |
std::string openstudio::ThreeUserData::boundaryMaterialName | ( | ) | const |
std::string openstudio::ThreeUserData::buildingStoryHandle | ( | ) | const |
std::string openstudio::ThreeUserData::buildingStoryMaterialName | ( | ) | const |
std::string openstudio::ThreeUserData::buildingStoryName | ( | ) | const |
BuildingStory name if any.
std::string openstudio::ThreeUserData::buildingUnitHandle | ( | ) | const |
std::string openstudio::ThreeUserData::buildingUnitMaterialName | ( | ) | const |
std::string openstudio::ThreeUserData::buildingUnitName | ( | ) | const |
BuildingUnit name if any.
bool openstudio::ThreeUserData::coincidentWithOutsideObject | ( | ) | const |
std::string openstudio::ThreeUserData::constructionHandle | ( | ) | const |
std::string openstudio::ThreeUserData::constructionMaterialName | ( | ) | const |
std::string openstudio::ThreeUserData::constructionName | ( | ) | const |
Construction name if any.
std::string openstudio::ThreeUserData::constructionSetHandle | ( | ) | const |
std::string openstudio::ThreeUserData::constructionSetMaterialName | ( | ) | const |
std::string openstudio::ThreeUserData::constructionSetName | ( | ) | const |
ConstructionSet name if any.
std::string openstudio::ThreeUserData::handle | ( | ) | const |
double openstudio::ThreeUserData::illuminanceSetpoint | ( | ) | const |
std::string openstudio::ThreeUserData::name | ( | ) | const |
std::string openstudio::ThreeUserData::outsideBoundaryCondition | ( | ) | const |
std::string openstudio::ThreeUserData::outsideBoundaryConditionObjectHandle | ( | ) | const |
std::string openstudio::ThreeUserData::outsideBoundaryConditionObjectName | ( | ) | const |
void openstudio::ThreeUserData::setAirWall | ( | bool | b | ) |
void openstudio::ThreeUserData::setBoundaryMaterialName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setBuildingStoryHandle | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setBuildingStoryMaterialName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setBuildingStoryName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setBuildingUnitHandle | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setBuildingUnitMaterialName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setBuildingUnitName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setCoincidentWithOutsideObject | ( | bool | b | ) |
void openstudio::ThreeUserData::setConstructionHandle | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setConstructionMaterialName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setConstructionName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setConstructionSetHandle | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setConstructionSetMaterialName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setConstructionSetName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setHandle | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setIlluminanceSetpoint | ( | double | d | ) |
void openstudio::ThreeUserData::setName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setOutsideBoundaryCondition | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setOutsideBoundaryConditionObjectHandle | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setOutsideBoundaryConditionObjectName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setShadingHandle | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setShadingName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setSpaceHandle | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setSpaceName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setSpaceTypeHandle | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setSpaceTypeMaterialName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setSpaceTypeName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setSubSurfaceHandle | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setSubSurfaceName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setSunExposure | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setSurfaceHandle | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setSurfaceName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setSurfaceType | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setSurfaceTypeMaterialName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setThermalZoneHandle | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setThermalZoneMaterialName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setThermalZoneName | ( | const std::string & | s | ) |
void openstudio::ThreeUserData::setWindExposure | ( | const std::string & | s | ) |
std::string openstudio::ThreeUserData::shadingHandle | ( | ) | const |
std::string openstudio::ThreeUserData::shadingName | ( | ) | const |
Parent shading name if any.
std::string openstudio::ThreeUserData::spaceHandle | ( | ) | const |
std::string openstudio::ThreeUserData::spaceName | ( | ) | const |
Parent spaces name if any.
std::string openstudio::ThreeUserData::spaceTypeHandle | ( | ) | const |
std::string openstudio::ThreeUserData::spaceTypeMaterialName | ( | ) | const |
std::string openstudio::ThreeUserData::spaceTypeName | ( | ) | const |
SpaceType name if any.
std::string openstudio::ThreeUserData::subSurfaceHandle | ( | ) | const |
std::string openstudio::ThreeUserData::subSurfaceName | ( | ) | const |
Parent sub surface name if any.
std::string openstudio::ThreeUserData::sunExposure | ( | ) | const |
std::string openstudio::ThreeUserData::surfaceHandle | ( | ) | const |
std::string openstudio::ThreeUserData::surfaceName | ( | ) | const |
Parent surface name if any.
std::string openstudio::ThreeUserData::surfaceType | ( | ) | const |
surfaceType is overloaded as a more general type: Surfaces {"Wall", "Floor", "RoofCeiling"} SubSurfaces {"FixedWindow", "OperableWindow", "GlassDoor", "Skylight", "TubularDaylightDome", "TubularDaylightDiffuser", "Door", "OverheadDoor"} ShadingSurfaces {"SiteShading", "BuildingShading", "SpaceShading"} InteriorPartitionSurfaces {"InteriorPartitionSurface"} DaylightingControl {"DaylightingControl"}
std::string openstudio::ThreeUserData::surfaceTypeMaterialName | ( | ) | const |
std::string openstudio::ThreeUserData::thermalZoneHandle | ( | ) | const |
std::string openstudio::ThreeUserData::thermalZoneMaterialName | ( | ) | const |
std::string openstudio::ThreeUserData::thermalZoneName | ( | ) | const |
ThermalZone name if any.
std::string openstudio::ThreeUserData::windExposure | ( | ) | const |