#include "LightingSimulationZone.hpp"
Public Member Functions | |
bool | addSpace (const Space &space) |
boost::optional< RenderingColor > | renderingColor () const |
void | resetRenderingColor () |
void | resetSpaces () |
bool | setRenderingColor (const RenderingColor &renderingColor) |
std::vector< Space > | spaces () const |
LightingSimulationZone (const Model &model) | |
virtual | ~LightingSimulationZone ()=default |
LightingSimulationZone (const LightingSimulationZone &other)=default | |
LightingSimulationZone (LightingSimulationZone &&other)=default | |
LightingSimulationZone & | operator= (const LightingSimulationZone &)=default |
LightingSimulationZone & | operator= (LightingSimulationZone &&)=default |
Static Public Member Functions | |
static IddObjectType | iddObjectType () |
Related Functions | |
using | LightingSimulationZoneVector = std::vector< LightingSimulationZone > |
using | OptionalLightingSimulationZone = boost::optional< LightingSimulationZone > |
LightingSimulationZone is a ModelObject that wraps the OpenStudio IDD object 'OS_LightingSimulationZone'.
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bool openstudio::model::LightingSimulationZone::addSpace | ( | const Space & | space | ) |
Adds a spaces to this lighting simulation zone.
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boost::optional<RenderingColor> openstudio::model::LightingSimulationZone::renderingColor | ( | ) | const |
Returns the rendering color.
void openstudio::model::LightingSimulationZone::resetRenderingColor | ( | ) |
Resets the rendering color.
void openstudio::model::LightingSimulationZone::resetSpaces | ( | ) |
Resets spaces in this lighting simulation zone.
bool openstudio::model::LightingSimulationZone::setRenderingColor | ( | const RenderingColor & | renderingColor | ) |
Sets the rendering color.
std::vector<Space> openstudio::model::LightingSimulationZone::spaces | ( | ) | const |
Returns all spaces in this lighting simulation zone.
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