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| ShadingControl (const Construction &construction) |
| Create a ShadingControl object which references the passed in construction for the shaded state. More...
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| ShadingControl (const ShadingMaterial &shadingMaterial) |
| Create a ShadingControl object which references the passed in material for the shading layer. More...
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virtual | ~ShadingControl ()=default |
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| ShadingControl (const ShadingControl &other)=default |
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| ShadingControl (ShadingControl &&other)=default |
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ShadingControl & | operator= (const ShadingControl &)=default |
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ShadingControl & | operator= (ShadingControl &&)=default |
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std::string | shadingType () const |
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boost::optional< Construction > | construction () const |
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boost::optional< ShadingMaterial > | shadingMaterial () const |
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std::string | shadingControlType () const |
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bool | isShadingControlTypeDefaulted () const |
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boost::optional< Schedule > | schedule () const |
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boost::optional< double > | setpoint () const |
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bool | isSetpointDefaulted () const |
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bool | glareControlIsActive () const |
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std::string | typeofSlatAngleControlforBlinds () const |
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bool | isTypeofSlatAngleControlforBlindsDefaulted () const |
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boost::optional< Schedule > | slatAngleSchedule () const |
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boost::optional< double > | setpoint2 () const |
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std::string | multipleSurfaceControlType () const |
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bool | setShadingType (const std::string &shadingType) |
| Sets the shading type field. More...
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bool | setShadingControlType (const std::string &shadingControlType) |
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void | resetShadingControlType () |
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bool | setSchedule (const Schedule &schedule) |
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void | resetSchedule () |
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bool | setSetpoint (double setpoint) |
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void | resetSetpoint () |
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bool | setGlareControlIsActive (bool glareControlIsActive) |
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void | resetGlareControlIsActive () |
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bool | setTypeofSlatAngleControlforBlinds (const std::string &typeofSlatAngleControlforBlinds) |
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void | resetTypeofSlatAngleControlforBlinds () |
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bool | setSlatAngleSchedule (const Schedule &slatAngleSchedule) |
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void | resetSlatAngleSchedule () |
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bool | setSetpoint2 (double setpoint2) |
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bool | setMultipleSurfaceControlType (const std::string &multipleSurfaceControlType) |
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bool | isControlTypeValueNeedingSetpoint1 () |
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bool | isControlTypeValueNeedingSetpoint2 () |
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bool | isControlTypeValueAllowingSchedule () |
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bool | isControlTypeValueRequiringSchedule () |
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bool | isTypeValueAllowingSlatAngleControl () |
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std::vector< SubSurface > | subSurfaces () const |
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unsigned int | numberofSubSurfaces () const |
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boost::optional< unsigned > | subSurfaceIndex (const SubSurface &subSurface) const |
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bool | addSubSurface (const SubSurface &subSurface) |
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bool | addSubSurface (const SubSurface &subSurface, unsigned index) |
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bool | setSubSurfaceIndex (const SubSurface &subSurface, unsigned index) |
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bool | removeSubSurface (const SubSurface &subSurface) |
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bool | removeSubSurface (unsigned index) |
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bool | addSubSurfaces (const std::vector< SubSurface > &subSurfaces) |
| Does not clear any subSurfaces already added, just calls calls addSubSurface for each It will return the global status, but will continue trying if there are problems (eg: if you make or a vector that has a subSurface from another model, the valid subSurfaces will be added indeed, but it'll eventually return false) More...
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bool | setSubSurfaces (const std::vector< SubSurface > &subSurfaces) |
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void | removeAllSubSurfaces () |
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unsigned | directUseCount (bool excludeChildren=false) const |
| Returns the number of objects that use this resource directly. More...
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unsigned | nonResourceObjectUseCount (bool excludeChildren=false) const |
| Returns the number of non-ResourceObjects that use this resource either directly or indirectly. More...
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ResourceObject & | operator= (const ResourceObject &)=default |
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ResourceObject & | operator= (ResourceObject &&)=default |
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| ResourceObject (const ResourceObject &other)=default |
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| ResourceObject (ResourceObject &&other)=default |
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virtual | ~ResourceObject ()=default |
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std::vector< IddObjectType > | allowableChildTypes () const |
| Returns a vector of allowable children types. More...
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std::vector< ModelObject > | children () const |
| Return direct child objects in the Model. More...
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ParentObject & | operator= (const ParentObject &)=default |
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ParentObject & | operator= (ParentObject &&)=default |
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| ParentObject (const ParentObject &other)=default |
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| ParentObject (ParentObject &&other)=default |
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virtual | ~ParentObject ()=default |
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virtual | ~ModelObject ()=default |
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| ModelObject (const ModelObject &other)=default |
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| ModelObject (ModelObject &&other)=default |
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ModelObject & | operator= (const ModelObject &)=default |
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ModelObject & | operator= (ModelObject &&)=default |
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ModelObject | clone () const |
| Creates a deep copy of this object, placing it in this object's model(). More...
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ModelObject | clone (Model model) const |
| Creates a deep copy of this object, placing it in model. More...
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Component | createComponent () const |
| Method for creating sharable Model snippets. More...
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Model | model () const |
| Returns the Model that contains this object. More...
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boost::optional< ParentObject > | parent () const |
| Return this object's parent in the hierarchy, if it has one. More...
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std::vector< ResourceObject > | resources () const |
| Get the resources directly used by this ModelObject. More...
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template<typename T > |
std::vector< T > | getModelObjectSources () const |
| Get all objects of type T that point to this object. More...
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template<typename T > |
std::vector< T > | getModelObjectSources (IddObjectType iddObjectType) const |
| Get all objects of type T that point to this object. More...
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template<typename T > |
boost::optional< T > | getModelObjectTarget (unsigned index) const |
| Get the object of type T pointed to by this object from field index. More...
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template<typename T > |
std::vector< T > | getModelObjectTargets () const |
| Get all objects of type T to which this object points. More...
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const std::vector< std::string > & | outputVariableNames () const |
| Get all output variables names that could be associated with this object. More...
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std::vector< OutputVariable > | outputVariables () const |
| Get all output variables associated with this object, must run simulation to generate data. More...
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boost::optional
< openstudio::TimeSeries > | getData (const OutputVariable &variable, const std::string &envPeriod) const |
| Get data associated with this output variable and this object. More...
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std::vector< LifeCycleCost > | lifeCycleCosts () const |
| Returns the list of all LifeCycleCosts that refer to this object. More...
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std::vector< IdfObject > | removeLifeCycleCosts () |
| Removes all LifeCycleCosts that refer to this object. More...
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IddObjectType | iddObjectType () const |
| This is a virtual function that will tell you the type of iddObject you are dealing with. More...
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AdditionalProperties | additionalProperties () const |
| Returns this object's additional properties, constructing a new object if necessary. More...
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bool | hasAdditionalProperties () const |
| Returns true if this object has additional properties. More...
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std::vector< IdfObject > | removeAdditionalProperties () |
| Removes all additional properties that refer to this object. More...
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boost::optional< std::string > | cadObjectId () const |
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bool | setCADObjectId (const std::string &cadObjectId) |
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boost::optional< std::string > | gbXMLId () const |
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bool | setGBXMLId (const std::string &gbXMLId) |
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boost::optional< std::string > | displayName () const |
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bool | setDisplayName (const std::string &displayName) |
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bool | setParent (ParentObject &newParent) |
| set the parent, child may have to call non-const methods on the parent More...
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bool | operator< (const ModelObject &right) const |
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bool | operator== (const ModelObject &other) const |
| equality test More...
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bool | operator!= (const ModelObject &other) const |
| inequality test More...
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std::vector< ScheduleTypeKey > | getScheduleTypeKeys (const Schedule &schedule) const |
| Return the ScheduleTypeKeys indicating how schedule is used in this object. More...
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boost::optional< double > | getAutosizedValue (const std::string &valueName, const std::string &units) const |
| Gets the autosized component value from the sql file. More...
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virtual std::vector
< EMSActuatorNames > | emsActuatorNames () const |
| Return the names of the available ems actuators. More...
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virtual std::vector< std::string > | emsInternalVariableNames () const |
| Return the names of the available ems internal variables. More...
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boost::optional< ModelObject > | connectedObject (unsigned port) const |
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boost::optional< unsigned > | connectedObjectPort (unsigned port) const |
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